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Bulletin of the Abai KazNPU, the series of "Physical and Mathematical Sciences"

TECHNIQUE FOR DEVELOPING VR TRAINING SOFTWARE FOR AIRCRAFT REPAIR

Published June 2022
JSC «Civil Aviation Academy»
Kazakh National Agrarian Research University, Almaty
JSC «Civil Aviation Academy»
M. Kozybayev North Kazakhstan University, Petropavlovsk
JSC «Civil Aviation Academy»
JSC «Civil Aviation Academy»
Abstract

An effective engineering education is an important issue, especially in the field of civil aviation. Traditional methods are complex and expensive, and new educational tools and technologies need to be introduced. It is proposed to use the capabilities of virtual reality. This report presents a methodology that can be used to create immersive virtual reality (VR) applications for learning. The mechanism of creating 3D models of nodes of any complexity and purpose in the SolidWorks software package, designed to automate the work of an industrial enterprise, has been studied. The technique of smoothing models to make them realistic in the package for creating three-dimensional computer graphics Blender3D has been studied. A method for creating scripts for training programs in the Unreal Engine 4 software package is considered.

pdf (Рус)
Language

Рус

How to Cite

[1]
Пирманов, И. , Айнакулов, Ж. , Зуев, Д. , Астапенко, Н., Федоров, И. and Кошеков, К. 2022. TECHNIQUE FOR DEVELOPING VR TRAINING SOFTWARE FOR AIRCRAFT REPAIR. Bulletin of the Abai KazNPU, the series of "Physical and Mathematical Sciences". 78, 2 (Jun. 2022), 143–149. DOI:https://doi.org/10.51889/2022-2.1728-7901.18.