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Bulletin of the Abai KazNPU, the series of "Physical and Mathematical Sciences"

3DS MAX-AS ONE OF THE WAYS TO SOLVE PROBLEMS IN THE FIELD OF DOMESTIC ANIMATION

Published June 2023
Zhetysu University named after I.Zhansugurov, Taldykorgan, Kazakhstan
Zhetysu University named after I.Zhansugurov, Taldykorgan, Kazakhstan
Abai Kazakh national pedagogical university, Almaty, Kazakhstan
Abstract

Animated films, which turn 130 this year, are considered one of the main means of educating the younger generation. At present, many foreign countries are actively developing the animation market, turning it into a systematic source of funding. For example, the volume of the first funds invested in the world-famous cartoon «Masha and the Bear» amounted to $3 million, while the box office in 2015 was $225 million, and now this figure tends to grow. Unfortunately, the pace of development of the domestic animation industry is lame. Kazakhstani animation, which developed well in the seventies and won prizes at various festivals, is currently experiencing many difficulties and obstacles. Based on this, when writing this article, we would like to draw the attention of the public intelligentsia to the development of Kazakh animation, and help our scientists revive this industry. This is the main purpose of this article. We also suggest using the capabilities of the 3d studio max program as one step towards solving the problem in the field of animation. This program is one of the best programs for learning the basics of animation and modeling complex objects. We think it would be great if we systematically taught such programs to young people in order to develop the animation industry.

pdf (Қаз)
Language

Қаз

How to Cite

[1]
Оразбаева, А., Смағұлова, Л. and Омарова, С. 2023. 3DS MAX-AS ONE OF THE WAYS TO SOLVE PROBLEMS IN THE FIELD OF DOMESTIC ANIMATION. Bulletin of the Abai KazNPU, the series of "Physical and Mathematical Sciences". 82, 2 (Jun. 2023), 260–269. DOI:https://doi.org/10.51889/2959-5894.2023.82.2.029.