Sh. T. Shekerbekova , N. Izabaevad. , M. A. Til'ubergenov
METHODS OF TEACHING STUDENTS TO CREATE COMPUTER GAMES
450-455
Y. Çelik, O. Fındık, Y. Alaca , B. Assanova, S. Sharmukhanbet
IMPLEMENTATION OF THE ARTIFICIAL IMMUNE SYSTEM ALGORITHM FOR SECURITY INFORMATION AND EVENT MANAGEMENT SYSTEMS
176-187
A.K. Alipova, A.R. Turganbayeva
ADVANTAGES OF INTRODUCING GAME PRACTICE IN TEACHING INFORMATICS IN PRIMARY SCHOOL
218-227
A.E. Sagimbayeva, N.A. Nietbaeva
THE EFFECTIVENESS OF TRAINING IN THE CREATION OF EDUCATIONAL GAMES IN AN INTERACTIVE ENVIRONMENT IN COMPUTER SCIENCE
270-278
Ch .K. Kussainov , D.N. Shukayev
ANALYSIS OF INVESTMENT PROJECTS IN THE CONDITIONS OF UNCERTAINTIES
24-32
K.D. Berkinbaeva , Zh.T. Zhiembaev , G.B. Issayeva
INTEGRATING MOBILE TECHNOLOGY IN COMPUTER SCIENCE EDUCATION AT TERTIARY LEVEL
274-287
M.N. Egizbyev, G.T. Bekmanova, Z.B. Akhaeva, G.B. Tolegenova, A.B. Zakirova
AN OVERVIEW OF AUGMENTED REALITY AND ITS APPLICATION IN THE FIELD OF INTERIOR DESIGN
91-98
A.M. Baiganova
DEVELOPMENT OF A COMPUTER SCIENCE APPLICATION BASED ON AUGMENTED REALITY TECHNOLOGY
219-227